A Toasty Heist

AToastyHeist.png

A Toasty Heist is a tiny first-person platformer.

FORMAT

Engine

Unity 3D

Team Size

Three

Development Time

Two weeks during a school semester

ROLES & TASK

Designer

  • UI & Menu Design

  • Level Design

Programmer

  • UI & Menu Functionality

  • Enemy Functionality

Artist

  • 2D Art

  • Simple Models

DESIGN GOALS

  • Create a tense "hallway with guard" scenario

  • Implement a unique mechanic

DESIGN DISCUSSION

For such a small and simple game the team decided that opting for humor and simplicity would create the most entertaining experience so we opted for the mechanic of being able to platform across a floor of lava using platforms that the player creates but having those platforms be subject to the lava destroying them after a short period really adding even more time pressure on top of the pressure from the guard-bot. Adding an actual timer to the stage was mostly a psychological ploy to even further increase the pressure of the scenario as was the beeping mine sound that the bot gives off as it approaches. All of this juxtaposed against the inherently crude art and ridiculous premise imbues the game with a lot of energy despite being just a hallway with two small rooms.

DOWNLOAD & PLAY ON ITCH.IO

 

Gallery