Portfolio
Intro
These are my three largest projects, you can check out my full history in the collections tab or filter by role.
EA Sports PGA Tour
EA Sports PGA Tour is EA’s return to the golf game genre after nearly a decade. It has players playing through three different major golf leagues across dozens of tournaments on 30 iconic golf courses.
I served as a technical designer on a small AAA team for a year and a half of the projects development, starting in production and continuing through to early post-launch. The game was made in Frostbite.
Download & Play On EA
Kore
Kore is a stealth-based narrative game putting a new twist on the tale of Persephone as she journeys into the Underworld.
I served as a game designer, technical designer, and UI designer on a 15 person team for the project’s 8 month development. The game was made in Unreal Engine 4.
Download & Play On Steam
Rushmore
Rushmore is a third-person hack-n-slash / shooter hybrid that places the player into the shoes of the four legendary Presidents of Mount Rushmore as they slice and blast their way through aliens in the far future.
I served as the creative lead, the design lead, and a programmer on a 15 person team for the project’s 10 week primary development and then spent several weeks leading up to its full release polishing solo. The game was made in Unreal Engine 4.